Đây là triển khai thực hiện Java gốc của Smoothsort được sử dụng để có sẵn thông qua Wikipedia article.
// by keeping these constants, we can avoid the tiresome business
// of keeping track of Dijkstra's b and c. Instead of keeping
// b and c, I will keep an index into this array.
static final int LP[] = { 1, 1, 3, 5, 9, 15, 25, 41, 67, 109,
177, 287, 465, 753, 1219, 1973, 3193, 5167, 8361, 13529, 21891,
35421, 57313, 92735, 150049, 242785, 392835, 635621, 1028457,
1664079, 2692537, 4356617, 7049155, 11405773, 18454929, 29860703,
48315633, 78176337, 126491971, 204668309, 331160281, 535828591,
866988873 // the next number is > 31 bits.
};
public static <C extends Comparable<? super C>> void sort(C[] m,
int lo, int hi) {
int head = lo; // the offset of the first element of the prefix into m
// These variables need a little explaining. If our string of heaps
// is of length 38, then the heaps will be of size 25+9+3+1, which are
// Leonardo numbers 6, 4, 2, 1.
// Turning this into a binary number, we get b01010110 = 0x56. We represent
// this number as a pair of numbers by right-shifting all the zeros and
// storing the mantissa and exponent as "p" and "pshift".
// This is handy, because the exponent is the index into L[] giving the
// size of the rightmost heap, and because we can instantly find out if
// the rightmost two heaps are consecutive Leonardo numbers by checking
// (p&3)==3
int p = 1; // the bitmap of the current standard concatenation >> pshift
int pshift = 1;
while (head < hi) {
if ((p & 3) == 3) {
// Add 1 by merging the first two blocks into a larger one.
// The next Leonardo number is one bigger.
sift(m, pshift, head);
p >>>= 2;
pshift += 2;
} else {
// adding a new block of length 1
if (LP[pshift - 1] >= hi - head) {
// this block is its final size.
trinkle(m, p, pshift, head, false);
} else {
// this block will get merged. Just make it trusty.
sift(m, pshift, head);
}
if (pshift == 1) {
// LP[1] is being used, so we add use LP[0]
p <<= 1;
pshift--;
} else {
// shift out to position 1, add LP[1]
p <<= (pshift - 1);
pshift = 1;
}
}
p |= 1;
head++;
}
trinkle(m, p, pshift, head, false);
while (pshift != 1 || p != 1) {
if (pshift <= 1) {
// block of length 1. No fiddling needed
int trail = Integer.numberOfTrailingZeros(p & ~1);
p >>>= trail;
pshift += trail;
} else {
p <<= 2;
p ^= 7;
pshift -= 2;
// This block gets broken into three bits. The rightmost
// bit is a block of length 1. The left hand part is split into
// two, a block of length LP[pshift+1] and one of LP[pshift].
// Both these two are appropriately heapified, but the root
// nodes are not necessarily in order. We therefore semitrinkle
// both of them
trinkle(m, p >>> 1, pshift + 1, head - LP[pshift] - 1, true);
trinkle(m, p, pshift, head - 1, true);
}
head--;
}
}
private static <C extends Comparable<? super C>> void sift(C[] m, int pshift,
int head) {
// we do not use Floyd's improvements to the heapsort sift, because we
// are not doing what heapsort does - always moving nodes from near
// the bottom of the tree to the root.
C val = m[head];
while (pshift > 1) {
int rt = head - 1;
int lf = head - 1 - LP[pshift - 2];
if (val.compareTo(m[lf]) >= 0 && val.compareTo(m[rt]) >= 0)
break;
if (m[lf].compareTo(m[rt]) >= 0) {
m[head] = m[lf];
head = lf;
pshift -= 1;
} else {
m[head] = m[rt];
head = rt;
pshift -= 2;
}
}
m[head] = val;
}
private static <C extends Comparable<? super C>> void trinkle(C[] m, int p,
int pshift, int head, boolean isTrusty) {
C val = m[head];
while (p != 1) {
int stepson = head - LP[pshift];
if (m[stepson].compareTo(val) <= 0)
break; // current node is greater than head. Sift.
// no need to check this if we know the current node is trusty,
// because we just checked the head (which is val, in the first
// iteration)
if (!isTrusty && pshift > 1) {
int rt = head - 1;
int lf = head - 1 - LP[pshift - 2];
if (m[rt].compareTo(m[stepson]) >= 0
|| m[lf].compareTo(m[stepson]) >= 0)
break;
}
m[head] = m[stepson];
head = stepson;
int trail = Integer.numberOfTrailingZeros(p & ~1);
p >>>= trail;
pshift += trail;
isTrusty = false;
}
if (!isTrusty) {
m[head] = val;
sift(m, pshift, head);
}
}
Bạn không thể sắp xếp nhanh hơn O (N), vì đó là thời gian bạn cần xác định xem mảng của bạn có được sắp xếp hay không. – Botz3000
Có thể có thêm thông tin về mảng. Nói rằng tất cả các thành viên di dời có thể là cuối cùng, sau đó bạn có thể sắp xếp chúng (O (m log m)) và sau đó hành động như thể chúng được chèn (O (m log log n) vào O (m log n) để tìm chèn vị trí). –
nó có thể yêu cầu phần cứng khác nhau nhưng phân loại mạng có thể sắp xếp trong O ((log n)^2) .Hãy liên kết [sắp xếp mạng] (http://staff.ustc.edu.cn/~csli/graduate/algorithms/book6 /chap28.htm) –